What occurs when time is called at the end of a Swiss round in an individual event?

Study for the MTG Judge Magic Tournament Rules Level 1 Exam. Prepare with flashcards and multiple choice questions. Understand the key rules and guidelines for officiating at Magic tournaments. Get ready for your exam!

When time is called at the end of a Swiss round in an individual event, the procedure is to play up to five additional turns, also known as "extra turns." This means that both players will play a set number of turns (up to five total, one for each player) to try to conclude the match. If the game has not finished after these additional turns, the match will end in a draw. This approach allows for the resolution of the gameplay within the structured limits of a tournament timeframe while ensuring that every player has an equal opportunity to influence the match outcome during the extra turns provided.

This system is in place to maintain fairness throughout the event by giving players a chance to finish their games, rather than abruptly ending all matches when the timer goes off. The other options do not accurately reflect the established tournament rules for Swiss rounds; for instance, the notion that only the active player finishes their turn does not encapsulate the complete procedure, and stating that both players automatically lose or that the match is immediately declared a draw fails to consider the provision for extra turns.

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